Scenario One: Chance Encounter

13TH BLACK CRUSADE: SCENARIO ONE

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CHANCE ENCOUNTER A Chaos fleet led by the Planet Killer heads towards the Cadia system to join Typhus and his Plague Fleet. Imperial forces on patrol detect the fleet and quickly change course. Their only option is to stop or at least stall this advancing Chaos fleet before they can join the main warfleet around Cadia. Will the Imperial forces succeed in buying some precious time, or will these brave souls join the long list of those crushed under the might of Chaos?

FORCES

FIRST TURN

The Chaos fleet includes the Planet Killer, a Devastation class cruiser, a Slaughter class cruiser, and a squadron of three Iconoclast destroyers. The Planet Killer is commanded by a Chaos Warmaster (Ld9) with three re-rolls.

The Imperial fleet may choose whether to go first or second.

The Imperial fleet includes a Mars class battlecruiser, one Tyrant class cruiser, one Gothic class cruiser and a squadron of four Cobra class destroyers. The Mars class battlecruiser is commended by an Admiral (Ld9) with two re-rolls.

BATTLEZONE Set up a 180 cm × 120 cm table with whatever celestial terrain you wish for the scenario.

SET-UP 1. The Chaos player first places the Planet Killer on the centre line of his long table edge 10 cm in from the edge. 2. Players then alternate placing a single cruiser or squadron of escorts within their deployment zone up to 30 cm from the table edge until all models have been placed. (See map for deployment zones)

GAME LENGTH The game lasts six turns.

VICTORY CONDITIONS All the Imperial forces can hope to do is slow the Chaos fleet and buy time for Cadia’s defenders. If the Planet Killer is destroyed, it will be a major victory for the Imperial forces. If the Planet Killer is crippled, then it will be a minor victory for the Imperial fleet. If the Planet Killer and one other Chaos capital ship make it off the opposite table edge, the game will end with a Chaos victory (unless the Planet Killer is crippled).

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