Skip to content

Imperial Navy

This page is a work in progress!

Almost every ship in the Imperium is part of the Imperial fleet controlled by the Priesthood: the relative handful of vessels that are not, belong to a few special organisations such as the Adeptus Mechanicus, Space Marine Chapters and the Inquisition, or a small number of honoured and ancient merchant families. Even Imperial Guard regiments must rely upon the Imperial fleet to transport them to distant warzones. This fleet is divided into the civilian vessels of the Merchant fleet and the warships of the Imperial Navy.

Special Rules

Attack Rating

The Imperial Navy have a starting attack or initiative rating of 2.

Ordnance

The Imperial Navy has always employed an amazing variety of light craft aboard its vessels. From brigs, dories, pinnaces, couriers and lighters for transporting personnel, materials and documents between ships, to deep-space bombers and interceptors, almost every ship has a selection of craft obtained locally from dozens of worlds or, in many cases, built by artisans aboard the ship itself. Nonetheless, the attack craft deployed by Imperial ships are categorised into broad classes of machines with similar capabilities.

Fury class interceptors are built primarily for speed and manoeuvrability, with distinctive oversized thrusters and attitude jets. Furies carry a crew of between two and four and are typically equipped with several banks of forward firing lascannon and missile bays.

Starhawk class bombers are larger, slower craft which carry a heavy payload of plasma bombs and armour-piercing missiles for attacking enemy ships. Starhawks have large crews, mainly to man their numerous short-range defence weapons.

Shark class assault boats are built around a powerful central engine and an armoured troop-carrying compartment. The base of the compartment is studded with powerful magnetic clamps and melta charges for blasting through the outer hull of a ship. Once a breach has been made, assault troops swarm into the enemy ship and attack from within its own defences.

ATTACK CRAFT SPEED
Fury Interceptor 30 cm
Starhawk Bomber 20 cm
Shark Assault Boat 30 cm

Note that attack craft are always carried into battle by larger ships and therefore have no separate points value.

Imperial Navy in Campaigns

The Imperial Navy uses the default rules in campaigns as presented in the Battlefleet Gothic Remastered Rulebook on pg [???].

Segmentum Obscurus: Gothic Sector Fleet List

Fleet Commander

0-1 Admiral

You may include 1 Admiral in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points an Admiral must be included to lead it.

Fleet-Admiral (Ld 8) .................................. 50 pts
Admiral (Ld 9)........................................... 100 pts
Solar Admiral (Ld 10) .............................. 150 pts

Admirals get one Fleet Commander re-roll included in their points cost. If you want more you'll have to pay for them.

One extra re-roll.......................................... 25 pts
Two extra re-rolls ........................................ 75 pts
Three extra re-rolls ................................... 150 pts

Capital Ships

Battleships

You may include up to one battleship in your fleet for every three cruisers or battlecruisers.

Emperor class battleship (pg. 51) ................ 365 pts
Retribution class battleship (pg. 52) ........... 345 pts

Battlecruisers

You may include up to one battlecruiser in your fleet for every two cruisers.

Mars class battlecruiser (pg. 59) ................. 270 pts
Overlord class battlecruiser (pg. 64) .......... 220 pts

0-12 Cruisers

Dictator class cruiser (pg. 65) ...................... 220 pts
Dominator class cruiser (pg. 66) ................. 190 pts
Tyrant class cruiser (pg. 67) ......................... 185 pts
Gothic class cruiser (pg. 68) ........................ 180 pts
Lunar class cruiser (pg. 69) .......................... 180 pts
Dauntless class light cruiser (pg. 75) .......... 110 pts

Escorts

You may include any number of escorts in your fleet in squadrons of 2–6.

Firestorm class frigate (pg. 77) ...................... 40 pts
Sword class frigate (pg. 80)............................. 35 pts
Cobra class destroyer (pg. 82)........................ 30 pts

Ordnance

Any ship with launch bays may choose to have them launch any mix of Fury interceptors and Starhawk bombers. Some ships may carry Shark assault boats at an additional cost. Ships with torpedo tubes are armed with ordinary torpedoes.

Segmentum Obscurus: Bastion Fleets List

The Bastion Fleets

Even within a single segmentum, battlefleets can vary massively from sector to sector having been shaped over the course of millennia, responding to their own particular need and circumstance.

For example, Battlefleet Gothic forms a component part of the Segementum Obscurus battlefleets, as do its neighbours, Tamahl and Odessa, as well as the more distant battlefleets Cadia, Agripinaa, Scarus and Corona, among others. Even though these battlefleets all hail from the same segmentum and rely on many of the same forge worlds and naval bases, there is still great variation within them.

Battlefleets Cadia, Agripinaa, Scarus and Corona, in particular, are collectively known as the Bastion Fleets. These fleets are given over to guarding the region of space around the Eye of Terror, or the Sectors Ocular as these bordering regions are sometimes known. By their very nature, the Bastion Fleets are some of the most extensive and best equipped battlefleets of the Imperium, forced to exist in a state of near perpetual warfare against the frequent raiders from the Eye of Terror. More rarely, these battlefleets are forced to assemble into vast armadas and repel the amassed threat of a Black Crusade, and to this end maintain substantial reserve fleets ready for action when the existing Navy are.

Fleet Commander

0-1 Admiral

You may include 1 Admiral in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points an Admiral must be included to lead it.

Fleet-Admiral (Ld 8) ................................................................ 50 pts
Admiral (Ld 9).........................................................................100 pts
Solar Admiral (Ld 10) ............................................................150 pts

Admirals get one Fleet Commander re-roll included in their points cost. If you want more you'll have to pay for them.

One extra re-roll........................................................................ 25 pts
Two extra re-rolls ...................................................................... 75 pts
Three extra re-rolls .................................................................150 pts

Capital Ships

Battleships

You may include up to one battleship in your fleet for every three cruisers or battlecruisers.

Apocalypse class battleship (pg. 50) ........... 365 pts
Emperor class battleship (pg. 51) ................ 365 pts
Retribution class battleship (pg. 52) ........... 345 pts

Battlecruisers & Grand Cruisers

You may include up to one battlecruiser or grand cruiser in your fleet for every two cruisers. Grand Cruisers do not count as cruisers for purposes of fielding battleships.

Exorcist class grand cruiser (pg. 57)........... 230 pts
Vengeance class grand cruiser (pg. 56) ...... 230 pts
Avenger class grand cruiser (pg. 58)...........200 pts
Mars class battlecruiser (pg. 59) ................. 270 pts
Armageddon class battlecruiser (pg. 63) ... 235 pts
Overlord class battlecruiser (pg. 64) .......... 220 pts

0-12 Cruisers

Dictator class cruiser (pg. 65) ...................... 220 pts
Tyrant class cruiser (pg. 67) ......................... 185 pts
Gothic class cruiser (pg. 68) ........................ 180 pts
Lunar class cruiser (pg. 69) .......................... 180 pts
Dauntless class light cruiser (pg. 75) .......... 110 pts
Endeavour Class Light Cruiser (pg. 70) ..... 110 pts
Endurance Class Light Cruiser* (pg. 72) ... 110 pts
Defiant Class Light Cruiser* (pg. 74) ......... 120 pts

Escorts

You may include any number of escorts in your fleet in squadrons of 2–6.

Firestorm class frigate (pg. 77) ...................... 40 pts
Sword class frigate (pg. 80)............................. 35 pts
Cobra class destroyer (pg. 82)........................ 30 pts

Ordnance

Any ship with launch bays may choose to have them launch any mix of Fury interceptors and Starhawk bombers. Some ships may carry Shark assault boats at an additional cost. Ships with torpedo tubes are armed with ordinary torpedoes.

*The Endurance and Defiant class light cruisers are rare variants of the Endeavour, hence the combined numbers of Endurance and Defiant class vessels may not exceed the number of Endeavour class light cruisers in the fleet.

Battlefleet Cadia

The constant turmoil surrounding the Cadian gate requires Battlefleet Cadia to be far more active than many other battlefleets. The whole sector exists in an almost perpetual state of readiness, and as such the demands on manpower and resources are huge. Vast numbers of new, inexperienced sailors frequently have to be drawn up to replace those lost in the constant fighting (many of them drawn from worlds within the Cadian system itself such as Vigilatum and Macharia). Because of this, the ships and squadrons of Battlefleet Cadia must roll two dice and pick the lowest score when determining leadership.

However, those that survive the harsh first years or military service around the Cadian Gate rapidly mature to become some of the most capable leaders in the Imperium. To represent this, Battlefleet Cadia uses the additional fleet list entry below.

0-5 Veteran Captains

You may include up to five Veteran Captains in your fleet. Each Veteran Captain must be assigned to a particular ship and improves its leadership by +1.

Veteran Captain (Ld +1)........................................................................................................+50 pts

You may wait until after rolling for leadership before deciding which ships to assign your veteran captains to. Ships assigned a Veteran Captain must be squadroned on the tabletop (their skills are too precious to waste on lone ships). Even escort squadrons can have a Veteran Captain assigned to them, in which case the entire squadron receives the leadership bonus. You should still mark out one particular escort as bearing the captain, and if this vessel is destroyed the bonus is lost.

A Veteran Captain gets one re-roll which is included in their points cost and can only be used on their own vessel or another vessel in their own squadron.


The Reserve Fleets of Segmentum Obscurus

As with all highly militarised zones, it is important for the Imperial Navy to maintain substantial reserves of vessels around the Eye of Terror, ready to deploy as reinforcements should the need arise. Whilst it is possible to keep the vessels themselves ready in this manner, Battlefleet Obscura simply does not possess the manpower to keep reserve crews stationed aboard these vessels as well. Instead, whole shipyards are filled with rows of silent, inactive vessels, often representing classes of ship now outdated or scarce. In times of great need these ships will then be brought into service and crewed with sailors from destroyed or crippled vessels or even with hastily mustered new recruits, meaning the crew is unlikely to have any familiarity with their new vessel. As such a posting to a reserve fleet is an unnerving duty, forcing a sailor to enter deep into an unfamiliar vessel which may have lain dormant for centuries. Much superstition surrounds such fleets and perhaps because of this, unusual behaviour of both crew and vessel is rather too commonplace.

Reserve fleets are used only reluctantly by the Imperial Navy, and only in the most desperate of circumstances, but an invasion the size of Abaddon’s Thirteenth Black Crusade without doubt qualifies as exactly that – the most dire of circumstances, the most desperate of times.

If you wish, you may use a Battlefleet Obscura Reserve Fleet, picked using the fleet list opposite. In addition, you may of course use the Reserves rule to pick other Imperial vessels not found in your own fleet list. However, since a reserve fleet also draws on very old or scarce vessels, you may also use your reserve choices to select any of the following Chaos vessels if you so wish.

  • Repulsive class grand cruiser (pg. 255)
  • Executor class grand cruiser (pg. 257)
  • Hades class heavy cruiser (pg. 260)
  • Murder class cruiser (pg. 265)
  • Carnage class cruiser (pg. 263)

These ‘reserve’ vessels are picked in the normal manner, so for every three vessels of a given type which you choose from the main fleet list, you may pick one vessel of that type from another Imperial list, or from the above selection of Chaos vessels (but not both).

Reserve vessels use all their normal rules and keep their particular ordnance types (i.e. Chaos ordnance is used on Chaos ships picked in a reserve fleet) but you cannot pick any of the ship class variants described since these are described for vessels who have already turned traitor and hence obviously no longer in Imperial service!

Strange happenings

In a reserve fleet, all vessels are prone to certain unexpected events, such as mass panic or even mutiny amongst the crew, inexplicable noises, sensor readings and sightings or disconcerting setbacks and failure of machinery. When any ship in a reserve fleet rolls a double for a command check it becomes unreliable for the rest of the game. Unreliable ships will not continue to fight if crippled. Crippled ships will attempt to disengage every turn and run for the nearest point on the nearest table edge if they fail. If a vessel in a reserve fleet also fails the command check by rolling a double, then not only does it become unreliable but it also may do absolutely nothing during the current turn other than make its minimum move directly ahead.

Against Chaos fleets, where the followers of the dark gods are able to exert their influence to further unsettle their already nervous opponents, unforeseen events can be even more devastating. When fighting against Chaos fleets, a vessel which has already become unreliable and rolls a second double for a command check must attempt to disengage as soon as possible exactly as if they had been crippled (and will continue to do so for the rest of the game). If the second double is also a failure for the command check, the ship immediately defects and is controlled by the Chaos player for the rest of the game! In this case victory points are awarded to neither player, no matter what the ship’s eventual fate.

Segmentum Solar: Armageddon Sector Fleet List

Fleet Commander

0-1 Fleet Commander

You may include a commander in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points a fleet commander must be included to lead it.

Fleet-Admiral (Ld 8) ................................................................ 50 pts
Admiral (Ld 9).........................................................................100 pts
Solar Admiral (Ld 10) ............................................................150 pts
Master of the Fleet (Ld 10) .......................................................50pts

Your fleet commander gets a single re-roll included in his points cost, and may buy more if you wish. The cost of your re-rolls depends on the commander you choose (ie you cannot choose to buy Master of the Fleet re-rolls if your fleet is commanded by an Admiral).

Admiral Re-rolls

One extra re-roll........................................................................ 25 pts
Two extra re-rolls ...................................................................... 75 pts
Three extra re-rolls .................................................................150 pts

Master of the Fleet Re-rolls

One extra re-roll........................................................................ 25 pts
Two extra re-rolls ...................................................................... 50 pts
Three extra re-rolls ................................................................... 75 pts

Note: Command duties were shared between officers of the Imperial Navy and their Space Marine counterparts throughout the Third Armageddon War. As long as at least one Space Marine Battle barge is included you may choose a Master of the Fleet, who will always be assigned to a Battle barge and cannot be assigned to a non-Space Marine ship. As long as the fleet includes at least one Imperial capital ship it may include a fleet-admiral, admiral or solar admiral, who will always be assigned to an Imperial Navy vessel and cannot be a assigned to a Space Marine vessel.

Capital Ships

Battleships

You may include up to one battleship in your fleet for every three cruisers or battlecruisers.

Apocalypse class battleship (pg. 50) ........... 365 pts
Emperor class battleship (pg. 51) ................ 365 pts
Oberon class battleship (pg. 54) .................. 335 pts
Space Marine Battle barge* (pg. 102) .......... 425 pts

Battlecruisers

You may include up to one battlecruiser in your fleet for every cruiser.

Mars class battlecruiser (pg. 59) ................. 270 pts
Armageddon class battlecruiser (pg. 63) ... 235 pts

0-12 Cruisers

Dictator class cruiser (pg. 65) ...................... 220 pts
Tyrant class cruiser (pg. 67) ......................... 185 pts
Gothic class cruiser (pg. 68) ........................ 180 pts
Lunar class cruiser (pg. 69) .......................... 180 pts
Space Marine Strike Cruiser* (pg. 103) ...... 145 pts
Endeavour class light cruiser (pg. 70) ........ 110 pts
Endurance class light cruiser** (pg. 72) .... 110 pts
Defiant class light cruiser** (pg. 74)........... 120 pts

Escorts

You may include any number of escorts in your fleet in squadrons of 2–6.

Firestorm Class Frigate (pg. 77) .................... 40 pts
Falchion Class Frigate (pg. 78) ...................... 35 pts
Nova Class Frigate (pg. 105) ......................... 50 pts
Rapid Strike Vessel (Firestorm)
(pg. 104) (pg. 77)45 pts
Gladius Class Frigate (pg. 106) ..................... 45 pts
Hunter Class Destroyer
(pg. 107) ................ 40 pts
Rapid Strike Vessel (Sword) (pg. 104) (pg. 80) ... 40 pts
Rapid Strike Vessel (Cobra)
(pg. 104) (pg. 82) ... 35 pts

Ordnance

Any ship with launch bays may choose to have them launch any mix of Fury interceptors and Starhawk bombers. Some ships may carry Shark assault boats at an additional cost. Ships with torpedo tubes are armed with ordinary torpedoes.

Reserves

Like other fleets, Armageddon sector fleets can include reserves. However, it is important to note that despite the inclusion of Space Marine vessels in the fleet list, this is still an Imperial Navy fleet and hence may only take reserves from other Imperial Navy fleets list NOT Space Marine fleet lists. Likewise, Imperial Navy fleets choosing reserves from this fleet list cannot choose Space Marine vessels from it.

* Space Marine vessels may not be squadroned with non-Space Marine vessels.

** The Endurance and Defiant are rare variants of the Endeavour, and with manufacturing and refitting capabilities at a premium during the Third Armageddon War, the forge world of Voss inevitably produced far more of the Endeavour than either of its variants. No more than two of these vessels (Endurance and Defiant class light cruisers) may be taken for every 500 points (or portion thereof) in the fleet.

Segmentum Tempestus: Bakka Sector Fleet List

Fleet Commander

0-1 Admiral

You may include 1 Admiral in your fleet, who must be assigned to a ship and improves its Leadership to the value shown. If the fleet is worth over 750 points an Admiral must be included to lead it.

Fleet-Admiral (Ld 8) .................................. 50 pts
Admiral (Ld 9)........................................... 100 pts
Solar Admiral (Ld 10) .............................. 150 pts
Lord Admiral Rath (Ld10) ......................200 pts

Admirals get one Fleet Commander re-roll included in their points cost (Lord Admiral Rath has two). Additional re-rolls may be purchased for the listed point costs (including for Admiral Rath).

One extra re-roll.......................................... 25 pts
Two extra re-rolls ........................................ 75 pts
Three extra re-rolls ................................... 150 pts

Lord Admiral Rath.................... 200 pts

An Imperial Bakka Battlefleet with 1,500 points or greater may be led by Lord Admiral Rath, who must always be placed on a battleship, though it not necessarily be the most expensive one present.

Lord Admiral Rath is Ld 10 and comes with two re-rolls as part of his point cost. His crew is honoured and inspired by the great man’s presence and will fight with great courage and pride; they add +1 to their roll when defending against boarding actions. Respect for him extends to the forge world of Bakka itself, and his flagship receives one ship refit and weapon refit (rolled randomly) as part of his point cost. In a campaign, a ship so refitted must remain his flagship unless it is destroyed.


Emperor battleship Dominus Astra

Emperor class battleships are among the oldest to serve in Imperial Fleets and are commonly used as flagships. Only one member of this class, the venerable Dominus Astra, saw action against Hive Fleet Behemoth while serving as Lord Admiral Rath's flagship. The Dominus Astra was lost in combat at the Battle of Circe in the Macragge system when an Imperial Fleet of 200 vessels was overwhelmed by Tyranids. In order to cover the disengagement of the surviving twelve Imperial capital ships, Lord Rath ordered the battleship into the heart of the enemy fleet, ripping through their formations with all guns blazing. As the alien hordes closed around the doomed ship, the Dominus Astra engaged its warp drives, tearing apart real space, dragging large numbers of the unholy foe into the immaterium and dashing many others onto the rings around the gas giant. The Dominus Astra was never officially seen again although rumours abound of a mysterious ghost ship that appears from the warp in time of greatest peril to hurl itself on humanity’s most dangerous enemies.

As a result of the fallout subsequent to the Gareox Prerogative, this class of vessel is extremely rare in the fleets of Segmentum Tempestus. Bakka fleets may only field a single Emperor battleship, and this only as reserves unless Admiral Rath leads the fleet, in which case it must be his flagship.

Capital Ships

Battleships

You may include up to one battleship in your fleet for every three cruisers or battlecruisers. If taken as reserves, grand cruisers do not count for this purpose. An Emperor class battleship can only be taken as reserves unless Admiral Rath leads the fleet.

(0-1) Emperor class battleship (pg. 51)....... 365 pts
Retribution class battleship (pg. 52) ........... 345 pts
Victory class battleship (pg. 53) .................. 345 pts
Vanquisher class battleship (pg. 55) ...........300 pts

Battlecruisers

You may include up to one battlecruiser in your fleet for every two cruisers.

Dominion class battlecruiser (pg. 60) ........ 260 pts
Mercury class battlecruiser (pg. 62) ........... 255 pts
Armageddon class battlecruiser (pg. 63) ... 235 pts

0-12 Cruisers

There is no restriction for the number of Endurance light cruisers taken in a Bakka fleet.

Dominator class cruiser (pg. 66) ................. 190 pts
Tyrant class cruiser (pg. 67) ......................... 185 pts
Gothic class cruiser (pg. 68) ........................ 180 pts
Lunar class cruiser (pg. 69) .......................... 180 pts
Endeavour Class Light Cruiser (pg. 71) ..... 115 pts
Endurance Class Light Cruiser (pg. 73) ..... 115 pts
Siluria Class Light Cruiser (pg. 76)............. 100 pts

Escorts

You may include any number of escorts in your fleet in squadrons of 2–6.

Havoc class frigate (pg. 79) ............................ 35 pts
Sword class frigate (pg. 80)............................. 35 pts
Viper class destroyer (pg. 81)......................... 35 pts

Ordnance

Any ship with launch bays may use any mix of Fury interceptors and Starhawk bombers. They may also take torpedo bombers for +10 points per launch bay. An Emperor class battleship may carry Shark assault boats at an additional cost of +5 points. Ships with torpedo tubes are armed with ordinary torpedoes.

The Adeptus Mechanicus of Bakka

Because the Bakka Forge World serves as the headquarters of Battlefleet Bakka, the Adeptus Mechanicus have a close relationship with the fleet.

In a Bakka fleet list, cruisers from the Adeptus Mechanicus f leet list may be taken instead of and in the same manner as Imperial Navy battlecruisers, counting as battlecruisers against any fleet limits in all respects. They utilize all rules for Adeptus Mechanicus vessels except as follows: they do not count as reserves, they will not disengage when crippled and they may use fleet commander re-rolls.

However, the fleet may not be led by nor take an Archmagos when used this way.

Reserves

Ships from any Imperial fleet list may be used as reserves, with one reserve cruiser, battlecruiser or grand cruiser for every three Bakka cruisers in the fleet, one reserve battleship for every three Bakka battleships in the fleet, etc. One Rogue Trader cruiser and its attendant escorts may be taken for every 750 points in the fleet. Ships from the Bakka fleet list can be used as reserves by any other Imperial fleet list, along with their Bakkaspecific refits. Reserve cruisers (not battlecruisers or grand cruisers) always count toward the twelvecruiser fleet limit.

(0-1) Jovian class battlecruiser (pg. 61) ...... 260 pts

One cannot take as reserves the reserves of another f leet list. As such, ships such as the Jovian that are part of the reserve f leet of Battlefleet Bakka cannot be used as reserves of another fleet list.

The Ships of Battlefleet Bakka

Segmentum Tempestus consists of relatively few inhabited systems with vast tracts of wilderness space between them. To increase the number of available ships, Bakka utilizes many older and/or smaller ship designs not commonly encountered in other fleets.

A Vanquisher battleship can easily be represented by using a Retribution hull and not installing any dorsal turrets. Siluria light cruisers may be represented if desired as easily as cutting off the prow lances of a Dauntless light cruiser. Havoc frigates may be represented with Chaos Infidel raiders, painted appropriately in loyalist colours of course! On the other hand, the unique ship classes of Battlefleet Bakka may be represented in any manner desired by the player as long as they can be easily recognized by an opponent.

Starship Defences of Bakka

A particular Bakka innovation is the fleet defence turret, developed from the remarkably effective system of low-orbit defences used to protect the Bakka forge world. Though exceedingly complex, the Mechanicus of Bakka found a way to incorporate this on starships as a long-range turret that can be used to protect other nearby vessels, and within a few millennia it could occasionally be found on Mechanicus vessels throughout the Imperium.

Adeptus Mechanicus Imperial Navy
When used with Battlefleet Bakka, Adeptus Mechanicus capital ships may take the Fleet Defence Turrets refit instead of rolling randomly on the Mechanicus Gifts table.

Fleet Defence Turret .......................+5 points

Two turrets on a ship are exchanged for fleet defence turrets capable of protecting itself or any one other vessel within 15 cm each ordnance phase, adding +2 to the turret strength of the ship it is defending (this does not alter bomber attack rolls when used to defend another vessel). These otherwise work exactly as normal turrets do in all other respects.
Battlefleet Bakka warships need to be well equipped with turrets because of the relative lack of fighter defences, but fleet defence turrets are too complex to be serviced by ratings of the Imperial Navy. A simpler solution was devised for the warships of Battlefleet Bakka.

+1 turret .............................................+5 points

Any capital ship of Battlefleet Bakka can add this upgrade. It does not count against refits ships can take normally. Reserve vessels may not be given this upgrade, but any vessels from the Battlefleet Bakka fleet list used as reserves in other fleets may take it with them.